I participated in an awesome raid with a group of Order players that I happened to stumble upon last night while trying to complete some Tier 3 quests.
Except for Thursdays, I usually play solo so most of the time which means I have to make do with PUGs (player user groups). PUGs usually aren’t as organized as this and the quality of player tends to vary greatly. Thus, it can sometimes be a little frustrating, with defeat being far more likely.
However, this bunch was well organized, well lead and it was a very enjoyable to participate even though I didn’t get any loot.
We took all the battlefield objectives and keeps in BlackFire Pass, The Badlands, High Pass and Talabecland. It was a non-stop assault.
There was virtually no resistance. There was this one humorous incident where the Order assault arrived at a tavern that’s one of the battlefield objectives. We rushed to the door and just as I got there, the door opened and there was this one lone Destruction player.
He must have received the shock of his life when he opened that tavern door and saw a full warband right in front of him. He closed the door on us but we rushed in and he lasted about half a second.
Stoneclaw Castle in High Pass proved to be more of a problem. Some Destruction players managed to cobble together a defence in time to meet Order’s assault and we were met with cannon and hot oil. But we had the advantage in numbers and in variety of character classes. I.e. We had plenty of healers and ranged DPS (damage per second) classes like Bright Wizards and Shadow Warriors on hand to take out the castle’s weaponry on the battlements.
If you’re a Witch Hunter, good gear is absolutely vital. and unfortunately I didn’t get any good gear out of this. But I did earn quite a bit of experience, Reknown points and I got the killing blows on at least 4 Destruction players which took a bit of doing considering how many other Order players were attacking the same targets.
All in all, it was a fun evening!
Tags: Badlands, Black Fire, destruction, High Pass, keep raid, order, Talabecland
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Some of the interface looks pretty hap hazard. Like in those battle shots. Nice looking graphics though.
The interface looks haphazard partly because I hadn’t cleaned it up or properly configured some third party add-on lay-out options. I’m in the process of evaluating the usefulness of some third party add-ons so I have a lot more stuff on the UI than normal.
In addition, there’s the buff icon bug that Mythic still hasn’t fixed yet. I.e. bonus/penalty icons that don’t obey their visibility status when third party add-ons are installed, so they appear in two locations on screen simultaneously.
Yet I managed to play through it all despite that.
I really do have to sit down and clean everything up. All these extra real-time information displays are probably lagging the interface somewhat.
The 3D assets and graphics are lightweight for load reasons but I think they’re still pretty decent for an MMO.